Projects
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Where We Belong (2023)
Role: Indie Developer
Developer: Alexander Slous
Contributions:
Designed and implemented all puzzle logic
Scripted and implemented all player interactions
Wrote and implemented all dialogue
Designed and implemented all UI
Audio design
Managed external QA
Created some of the assets (props and backgrounds)
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EQUI & Aca (2023)
Role: UX Designer/QA/Community Manager
Developer: Lunar Panda Studios
Contributions:
Creation of the main menu
Creation and implementation of tooltips
Created wireframes
QA
Management of internal/external QA
Implementation of the credits
Collaborated with all departments
Social media (Twitter and Instagram)
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Dead on Arrival: Remastered (2022)
Role: UX Designer/QA/Community Manager
Developer: Lunar Panda Studios
Contributions:Complete overhaul of the UI (Main Menu, HUD, Options, Credits, Tooltips)
Created wireframes
Scripting and implementation of tooltips
QA
Social media (Twitter)
Collaborated with all departments
-
Porcelana (2022)
Role: Script Editor
Developer: Pandita Studio
Contributions:
Localized the English version
Ensured correct spelling and grammar
Aided with making development/design decisions
-
Dead on Arrival (2022)
Role: UX Designer/QA
Developer: Lunar Panda Studios
Contributions:
Created wireframes
QA
Implementation of tooltips
Collaborated with all departments